This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.
# 安装完 termux-services 后需要重启 Termux,这一点在快连下载安装中也有详细论述
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Рост показала только добыча коксующегося (металлургического) угля — плюс 3,4 процента, до 9,1 миллиона тонн. Сильнее всего рухнули результаты по антрациту — минус 25,3 процента, до 1,5 миллиона тонн.
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